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The Uniform Minimum-Ones 2SAT Problem and its Application to Haplotype Classification

Hans-Joachim Böckenhauer, Michal Forišek, Ján Oravec, Björn Steffen, Kathleen Steinhöfel, Monika Steinová (2010)

RAIRO - Theoretical Informatics and Applications

Analyzing genomic data for finding those gene variations which are responsible for hereditary diseases is one of the great challenges in modern bioinformatics. In many living beings (including the human), every gene is present in two copies, inherited from the two parents, the so-called haplotypes. In this paper, we propose a simple combinatorial model for classifying the set of haplotypes in a population according to their responsibility for a certain genetic disease. This model is based...

Threshold Circuits for Iterated Matrix Product and Powering

Carlo Mereghetti, Beatrice Palano (2010)

RAIRO - Theoretical Informatics and Applications

The complexity of computing, via threshold circuits, the iterated product and powering of fixed-dimension k × k matrices with integer or rational entries is studied. We call these two problems 𝖨𝖬𝖯 𝗄 and 𝖬𝖯𝖮𝖶 𝗄 , respectively, for short. We prove that: (i) For k 2 , 𝖨𝖬𝖯 𝗄 does not belong to TC 0 , unless TC 0 = NC 1 .newline (ii) For stochastic matrices : 𝖨𝖬𝖯 2 belongs to TC 0 while, for k 3 , 𝖨𝖬𝖯 𝗄 does not belong to TC 0 , unless TC 0 = NC 1 . (iii) For any k, 𝖬𝖯𝖮𝖶 𝗄 belongs to TC 0 .

Time and space complexity of reversible pebbling

Richard Královič (2004)

RAIRO - Theoretical Informatics and Applications - Informatique Théorique et Applications

This paper investigates one possible model of reversible computations, an important paradigm in the context of quantum computing. Introduced by Bennett, a reversible pebble game is an abstraction of reversible computation that allows to examine the space and time complexity of various classes of problems. We present a technique for proving lower and upper bounds on time and space complexity for several types of graphs. Using this technique we show that the time needed to achieve optimal space for...

Time and space complexity of reversible pebbling

Richard Královič (2010)

RAIRO - Theoretical Informatics and Applications

This paper investigates one possible model of reversible computations, an important paradigm in the context of quantum computing. Introduced by Bennett, a reversible pebble game is an abstraction of reversible computation that allows to examine the space and time complexity of various classes of problems. We present a technique for proving lower and upper bounds on time and space complexity for several types of graphs. Using this technique we show that the time needed to achieve optimal space for...

Tree inclusion problems

Patrick Cégielski, Irène Guessarian, Yuri Matiyasevich (2008)

RAIRO - Theoretical Informatics and Applications

Given two trees (a target T and a pattern P) and a natural number w, window embedded subtree problems consist in deciding whether P occurs as an embedded subtree of T and/or finding the number of size (at most) w windows of T which contain pattern P as an embedded subtree. P is an embedded subtree of T if P can be obtained by deleting some nodes from T (if a node v is deleted, all edges adjacent to v are also deleted, and outgoing edges are replaced by edges going from the parent of v (if it exists)...

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