Distributed objects for parallel numerical applications

Francoise Baude; Denis Caromel; David Sagnol

ESAIM: Mathematical Modelling and Numerical Analysis - Modélisation Mathématique et Analyse Numérique (2002)

  • Volume: 36, Issue: 5, page 837-861
  • ISSN: 0764-583X

Abstract

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The C++// language (pronounced C++ parallel) was designed and implemented with the aim of importing reusability into parallel and concurrent programming, in the framework of a mimd model. From a reduced set of rather simple primitives, comprehensive and versatile libraries are defined. In the absence of any syntactical extension, the C++// user writes standard C++ code. The libraries are themselves extensible by the final users, making C++// an open system. Two specific techniques to improve performances of a distributed object language such as C++// are then presented: Shared-on-Read and Overlapping of Communication and Computation. The appliance of those techniques is guided by the programmer at a very high-level of abstraction, so the additional work to yield those good performance improvements is kept to the minimum.

How to cite

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Baude, Francoise, Caromel, Denis, and Sagnol, David. "Distributed objects for parallel numerical applications." ESAIM: Mathematical Modelling and Numerical Analysis - Modélisation Mathématique et Analyse Numérique 36.5 (2002): 837-861. <http://eudml.org/doc/246084>.

@article{Baude2002,
abstract = {The C++// language (pronounced C++ parallel) was designed and implemented with the aim of importing reusability into parallel and concurrent programming, in the framework of a mimd model. From a reduced set of rather simple primitives, comprehensive and versatile libraries are defined. In the absence of any syntactical extension, the C++// user writes standard C++ code. The libraries are themselves extensible by the final users, making C++// an open system. Two specific techniques to improve performances of a distributed object language such as C++// are then presented: Shared-on-Read and Overlapping of Communication and Computation. The appliance of those techniques is guided by the programmer at a very high-level of abstraction, so the additional work to yield those good performance improvements is kept to the minimum.},
author = {Baude, Francoise, Caromel, Denis, Sagnol, David},
journal = {ESAIM: Mathematical Modelling and Numerical Analysis - Modélisation Mathématique et Analyse Numérique},
keywords = {concurrency; data-driven synchronization; dynamic binding; inheritance; object-oriented concurrent programming; polymorphism; reusability; software development method; wait-by-necessity; overlap; object sharing},
language = {eng},
number = {5},
pages = {837-861},
publisher = {EDP-Sciences},
title = {Distributed objects for parallel numerical applications},
url = {http://eudml.org/doc/246084},
volume = {36},
year = {2002},
}

TY - JOUR
AU - Baude, Francoise
AU - Caromel, Denis
AU - Sagnol, David
TI - Distributed objects for parallel numerical applications
JO - ESAIM: Mathematical Modelling and Numerical Analysis - Modélisation Mathématique et Analyse Numérique
PY - 2002
PB - EDP-Sciences
VL - 36
IS - 5
SP - 837
EP - 861
AB - The C++// language (pronounced C++ parallel) was designed and implemented with the aim of importing reusability into parallel and concurrent programming, in the framework of a mimd model. From a reduced set of rather simple primitives, comprehensive and versatile libraries are defined. In the absence of any syntactical extension, the C++// user writes standard C++ code. The libraries are themselves extensible by the final users, making C++// an open system. Two specific techniques to improve performances of a distributed object language such as C++// are then presented: Shared-on-Read and Overlapping of Communication and Computation. The appliance of those techniques is guided by the programmer at a very high-level of abstraction, so the additional work to yield those good performance improvements is kept to the minimum.
LA - eng
KW - concurrency; data-driven synchronization; dynamic binding; inheritance; object-oriented concurrent programming; polymorphism; reusability; software development method; wait-by-necessity; overlap; object sharing
UR - http://eudml.org/doc/246084
ER -

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