Animation of Tile-Based Games Automatically Derived from Simulation Specifications
Jan Wolter; Bastian Cramer; Uwe Kastens
Computer Science and Information Systems (2011)
- Issue: 18, page 501-516
- ISSN: 1820-0214
Access Full Article
topHow to cite
topJan Wolter, Bastian Cramer, and Uwe Kastens. "Animation of Tile-Based Games Automatically Derived from Simulation Specifications." Computer Science and Information Systems (2011): 501-516. <http://eudml.org/doc/252920>.
@article{JanWolter2011,
author = {Jan Wolter, Bastian Cramer, Uwe Kastens},
journal = {Computer Science and Information Systems},
language = {eng},
number = {18},
pages = {501-516},
publisher = {ComSIS Consortium},
title = {Animation of Tile-Based Games Automatically Derived from Simulation Specifications},
url = {http://eudml.org/doc/252920},
year = {2011},
}
TY - JOUR
AU - Jan Wolter
AU - Bastian Cramer
AU - Uwe Kastens
TI - Animation of Tile-Based Games Automatically Derived from Simulation Specifications
JO - Computer Science and Information Systems
PY - 2011
PB - ComSIS Consortium
IS - 18
SP - 501
EP - 516
LA - eng
UR - http://eudml.org/doc/252920
ER -
NotesEmbed ?
topTo embed these notes on your page include the following JavaScript code on your page where you want the notes to appear.