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An evolutionary algorithm formalism has been forwarded in a previous research, and implemented in the system GIGANTEC: enetic nduction for eneral nalytical on-numeric ask volution ompiler [Bad98][Bad99]. A dynamical model is developed to analyze the behaviour of the algorithm. The model is dependent in its analysis on classical Compilers Theory, Game Theory and Markov Chains and its convergence characteristics. The results conclude that a limiting state is reached, which is independent of the initial...
The problem of developing a general methodology for system design has always been demanding. For this purpose, an evolutionary algorithm, adapted with design-specific representation data structures is devised. The representation modeling the system to be designed, is composed of three levels of abstraction: the first, is an 'abstract brain' layer - mainly a number of competing finite state machines, which in turn control the second level composed of fuzzy Petri nets; the third level constitutes...
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