Game colouring directed graphs.
Yang, Daqing, Zhu, Xuding (2010)
The Electronic Journal of Combinatorics [electronic only]
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Yang, Daqing, Zhu, Xuding (2010)
The Electronic Journal of Combinatorics [electronic only]
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Borowiecki, M., Sidorowicz, E., Tuza, Zs. (2007)
The Electronic Journal of Combinatorics [electronic only]
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Nešetřil, J., Sopena, E. (2001)
The Electronic Journal of Combinatorics [electronic only]
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Nowakowski, Richard J., Ottaway, Paul (2005)
Integers
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Stephan Dominique Andres, Andrea Theuser (2016)
Discussiones Mathematicae Graph Theory
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We generalize the methods of Esperet and Zhu [6] providing an upper bound for the game colouring number of squares of graphs to obtain upper bounds for the game colouring number of m-th powers of graphs, m ≥ 3, which rely on the maximum degree and the game colouring number of the underlying graph. Furthermore, we improve these bounds in case the underlying graph is a forest.
Pralat, Pawel (2008)
The Electronic Journal of Combinatorics [electronic only]
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Ferber, Asaf, Hefetz, Dan (2011)
The Electronic Journal of Combinatorics [electronic only]
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McCurdy, Sarah K., Nowakowski, Richard J. (2005)
Integers
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Lee, Jae-Ha, Park, Chong-Dae, Chwa, Kyung-Yong (2001)
Journal of Graph Algorithms and Applications
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Przemysław Gordinowicz, Paweł Prałat (2012)
Discussiones Mathematicae Graph Theory
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We consider the one-colour triangle avoidance game. Using a high performance computing network, we showed that the first player can win the game on 16 vertices.
Cincotti, Alessandro (2009)
Integers
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Julien Bernet, David Janin, Igor Walukiewicz (2002)
RAIRO - Theoretical Informatics and Applications - Informatique Théorique et Applications
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It is proposed to compare strategies in a parity game by comparing the sets of behaviours they allow. For such a game, there may be no winning strategy that encompasses all the behaviours of all winning strategies. It is shown, however, that there always exists a permissive strategy that encompasses all the behaviours of all memoryless strategies. An algorithm for finding such a permissive strategy is presented. Its complexity matches currently known upper bounds for the simpler problem...
Elżbieta Sidorowicz (2010)
Discussiones Mathematicae Graph Theory
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For k ≥ 2 we define a class of graphs 𝓗 ₖ = {G: every block of G has at most k vertices}. The class 𝓗 ₖ contains among other graphs forests, Husimi trees, line graphs of forests, cactus graphs. We consider the colouring game and the generalized colouring game on graphs from 𝓗 ₖ.