The game of Cutblock.
Cincotti, Alessandro (2008)
Integers
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Cincotti, Alessandro (2008)
Integers
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Spencer, Joel H., St.John, Katherine (2001)
The Electronic Journal of Combinatorics [electronic only]
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Cincotti, Alessandro (2009)
Integers
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Kárná, Lucie
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This article formalizes some aspects of the board game Carcassonne. Combinatorical problems related to the number of tile types are mentioned. Then the paper describes a game map using graph theory.
Alon, Noga, Krivelevich, Michael, Spencer, Joel, Szabó, Tibor (2005)
The Electronic Journal of Combinatorics [electronic only]
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Mukkamala, Padmini, Pálvölgyi, Dömötör (2010)
The Electronic Journal of Combinatorics [electronic only]
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Kruczek, Klay, Sundberg, Eric (2008)
The Electronic Journal of Combinatorics [electronic only]
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Kruczek, Klay, Sundberg, Eric (2010)
The Electronic Journal of Combinatorics [electronic only]
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Ferber, Asaf, Hefetz, Dan (2011)
The Electronic Journal of Combinatorics [electronic only]
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Stewart, Fraser (2007)
Integers
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Kelly, Annela R. (2006)
International Journal of Mathematics and Mathematical Sciences
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Julien Bernet, David Janin, Igor Walukiewicz (2002)
RAIRO - Theoretical Informatics and Applications - Informatique Théorique et Applications
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It is proposed to compare strategies in a parity game by comparing the sets of behaviours they allow. For such a game, there may be no winning strategy that encompasses all the behaviours of all winning strategies. It is shown, however, that there always exists a permissive strategy that encompasses all the behaviours of all memoryless strategies. An algorithm for finding such a permissive strategy is presented. Its complexity matches currently known upper bounds for the simpler problem...
Mesdal, G.A., Ottaway, P. (2007)
Integers
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