One-pile misère Nim for three or more players.
Kelly, Annela R. (2006)
International Journal of Mathematics and Mathematical Sciences
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Kelly, Annela R. (2006)
International Journal of Mathematics and Mathematical Sciences
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S. Trybuła (1991)
Applicationes Mathematicae
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Mesdal, G.A., Ottaway, P. (2007)
Integers
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A. Zięba (1957)
Colloquium Mathematicae
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Stanisław Trybuła (1991)
Applicationes Mathematicae
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B. Florkiewicz (1969)
Applicationes Mathematicae
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John E. Walsh, Grace J. Kelleher (1970)
RAIRO - Operations Research - Recherche Opérationnelle
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Jakub Jan Golik (2018)
Annales Universitatis Paedagogicae Cracoviensis | Studia ad Didacticam Mathematicae Pertinentia
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The main goal of the following article is to design an improved version of the negotiation game created by prof. Alan Fowler (Fowler, 1997). I have tried to achieve this by constructing four separate versions of the game which represent different approaches while preserving rules, chosen basic technical assumptions and the simplicity of the base game. Each version of the game is supposed to i.a. make it less obvious, create new negotiation possibilities (including potential cooperation),...
Andrzej Młodak (2007)
Applicationes Mathematicae
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We prove new axiomatizations of the Shapley value and the Banzhaf value, defined on the class of nonnegative constant-sum games with nonzero worth of the grand coalition as well as on nonnegative bilateral games with nonzero worth of the grand coalition. A characteristic feature of the latter class of cooperative games is that for such a game any coalition and its complement in the set of all players have the same worth. The axiomatizations are then generalized to the entire class of...
J. M. Lasry, J. M. Morel, S. Solimini (1989)
Revista Matemática de la Universidad Complutense de Madrid
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We give a formalization of the ?knowledge games? which allows to study their decidability and convergence as a problem of mathematics. Our approach is based on a metalemma analogous to those of Von Neumann and Morgenstern at the beginning of Game Theory. We are led to definitions which characterize the knowledge games as objects is standard set theory. We then study rigorously the most classical knowledge games and, although we also prove that the ?common knowledge? in these games may...