Smooth contour line construction with spline interpolation.

Pere Brunet Crosa; Lluis Pérez Vidal

Qüestiió (1984)

  • Volume: 8, Issue: 3, page 133-144
  • ISSN: 0210-8054

Abstract

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Contour maps are frequently used to represent three-dimensional surfaces from geographical applications or experimental results. In this paper, two new algorithms for the generation and display of such contours are presented. The first of them uses local spline interpolation to obtain contour maps from data points in a rectangular mesh, whereas the other interpolates a set of irregular points through recursive subdivision of triangles. In both algorithms, precision of the contours can be adjusted by the user by means of a parameter. Results are presented and discussed.

How to cite

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Brunet Crosa, Pere, and Pérez Vidal, Lluis. "Smooth contour line construction with spline interpolation.." Qüestiió 8.3 (1984): 133-144. <http://eudml.org/doc/40037>.

@article{BrunetCrosa1984,
abstract = {Contour maps are frequently used to represent three-dimensional surfaces from geographical applications or experimental results. In this paper, two new algorithms for the generation and display of such contours are presented. The first of them uses local spline interpolation to obtain contour maps from data points in a rectangular mesh, whereas the other interpolates a set of irregular points through recursive subdivision of triangles. In both algorithms, precision of the contours can be adjusted by the user by means of a parameter. Results are presented and discussed.},
author = {Brunet Crosa, Pere, Pérez Vidal, Lluis},
journal = {Qüestiió},
keywords = {Ajuste de superficies; Funciones spline; Interpolación; Mapas; contour generation; surface interpolation},
language = {eng},
number = {3},
pages = {133-144},
title = {Smooth contour line construction with spline interpolation.},
url = {http://eudml.org/doc/40037},
volume = {8},
year = {1984},
}

TY - JOUR
AU - Brunet Crosa, Pere
AU - Pérez Vidal, Lluis
TI - Smooth contour line construction with spline interpolation.
JO - Qüestiió
PY - 1984
VL - 8
IS - 3
SP - 133
EP - 144
AB - Contour maps are frequently used to represent three-dimensional surfaces from geographical applications or experimental results. In this paper, two new algorithms for the generation and display of such contours are presented. The first of them uses local spline interpolation to obtain contour maps from data points in a rectangular mesh, whereas the other interpolates a set of irregular points through recursive subdivision of triangles. In both algorithms, precision of the contours can be adjusted by the user by means of a parameter. Results are presented and discussed.
LA - eng
KW - Ajuste de superficies; Funciones spline; Interpolación; Mapas; contour generation; surface interpolation
UR - http://eudml.org/doc/40037
ER -

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