Attractive and realistic content has always played a crucial
role in the penetration and popularity of digital games, virtual
environments, and other multimedia applications. Procedural content
generation enables the automatization of production of any type of game
content including not only landscapes and narratives but also game
mechanics and generation of whole games. The article offers a
comparative analysis of the approaches to automatic generation of
content for video games proposed in last...
Business software systems and applications use business
process management concepts to organize and automate processes.
Incorporating a business process management system in existing business
applications is a pretty complex task and, as well, is very expensive in
terms of time and human resources. The article presents a newly
conceived Framework for Dynamic Business Applications - a software
platform that allows business users (domain experts) to defne at run
time all business objects that they...
Serious games based on video mazes can be easily and effectively applied for learning purposes with the goal of facilitating technology-enhanced education. In order to practice game-based learning for various curriculums, educators need software platforms for automatized construction and flexible customization of such games. This article presents an open software platform named Maze Builder built on Unity 3D, which is especially designed for automatic generation and easy modification of maze video...
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