Equilibrium analysis of distributed aggregative game with misinformation
This paper considers a distributed aggregative game problem for a group of players with misinformation, where each player has a different perception of the game. Player’s deception behavior is inevitable in this situation for reducing its own cost. We utilize hypergame to model the above problems and adopt -Nash equilibrium for hypergame to investigate whether players believe in their own cognition. Additionally, we propose a distributed deceptive algorithm for a player implementing deception and...