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Towards Automatic Generation of Serious Maze Games for Education

Bontchev, BoyanPanayotova, Radina — 2017

Serdica Journal of Computing

Serious games based on video mazes can be easily and effectively applied for learning purposes with the goal of facilitating technology-enhanced education. In order to practice game-based learning for various curriculums, educators need software platforms for automatized construction and flexible customization of such games. This article presents an open software platform named Maze Builder built on Unity 3D, which is especially designed for automatic generation and easy modification of maze video...

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