Displaying similar documents to “Patterns for Active E-Learning in CMS Environments”

Evaluating the Quality of Student Web Design Projects Оценка на качеството на студентски проекти за уеб дизайн

Shotlekov, Ivan, Rahnev, Asen (2010)

Union of Bulgarian Mathematicians

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Иван Шотлеков, Асен Рахнев - В настоящата работа се представя набор от критерии за оценяване на качеството на студентски проекти за уеб дизайн. Критериите са подходящи за разработване, самооценяване, колегиално оценяване и оценка на уеб сайтове, проектирани от студенти. Тази оценъчна скала е апробирана по време на курс “Английски език в информационните технологии”, проведен със студенти от първи курс по информатика във Факултета по математика и информатика на Пловдивски университет “Паисий...

The math portals

Ljubica Diković, Dušan Stefanović (2007)

Kragujevac Journal of Mathematics

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Technology-Enhanced Learning: Review and Prospects

Westera, Wim (2010)

Serdica Journal of Computing

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This paper is a reflection on the history and future of technology-enhanced learning. Over the last century various new technologies were introduced in education. Often, educational revolutions were proclaimed. Unfortunately, most of these new technologies failed to meet the high expectations. This paper reviews the rise and fall of various "revolutionary" learning technologies and analyses what went wrong. Three main driving factors are identified that influence the educational system:...

On Learning in a Smart City Environment

Nikolov, Roumen, Shoikova, Elena, Krumova, Milena, Kovatcheva, Eugenia, Dimitrov, Velian, Chikalanov, Alexander (2015)

Serdica Journal of Computing

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Advances in technology in recent years have changed the learning behaviours of learners and reshaped teaching methods and learning environments. This paper overviews a foundational framework and provides models for planning and implementing smart learning environments. Gartner’s 2015 Hype Cycle for Emerging Technologies identifies the computing innovations such as Internet of Things, Advanced Analytics, Machine Learning, Wearables, etc., that organisations should monitor. Learners and...