Module for online assessment in AHyCo learning management system.
Botički, Ivica, Budiščak, Ivan, Hoić-Božić, Nataša (2008)
Novi Sad Journal of Mathematics
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Botički, Ivica, Budiščak, Ivan, Hoić-Božić, Nataša (2008)
Novi Sad Journal of Mathematics
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Aleksandra Klašnja-Milićević, Boban Vesin, Mirjana Ivanović, Zoran Budimac (2011)
Computer Science and Information Systems
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Radenski, Atanas (2008)
Serdica Journal of Computing
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The proliferation of course management systems (CMS) in the last decade stimulated educators in establishing novel active e-learning practices. Only a few of these practices, however, have been systematically described and published as pedagogic patterns. The lack of formal patterns is an obstacle to the systematic reuse of beneficial active e-learning experiences. This paper aims to partially fill the void by offering a collection of active e-learning patterns that are derived from...
Martti E. Pesonen, Lenni Haapasalo, Timo Ehmke (2006)
The Teaching of Mathematics
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Jasmina Milić (2009)
The Teaching of Mathematics
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Manev, Krassimir, Sredkov, Miloslav, Armyanov, Petar (2011)
Union of Bulgarian Mathematicians
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Красимир Манев, Милослав Средков, Петър Армянов - Състезателните системи (СС) са незаменимо средство за организация на състезания по програмиране. Напоследък СС се използват и в обучението по програмиране. В статията е предложена платформа, която да интегрира възможностите на СС, създадени или използвани от авторите. Целта е изграждането на проста и ефективна среда за обучение по програмиране, подпомагаща учебния процес. Специфицирани са основните елементи на платформата, като резултат...
Goran Šimić (2004)
Computer Science and Information Systems
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Zanev, Vladimir, Radenski, Atanas (2011)
Serdica Journal of Computing
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This paper analyzes difficulties with the introduction of object-oriented concepts in introductory computing education and then proposes a two-language, two-paradigm curriculum model that alleviates such difficulties. Our two-language, two-paradigm curriculum model begins with teaching imperative programming using Python programming language, continues with teaching object-oriented computing using Java, and concludes with teaching object-oriented data structures with Java.
Ljubica Diković (2009)
Computer Science and Information Systems
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Klaus Bothe, Zoran Budimac, Rebeca Cortazar, Mirjana Ivanović, Hussein Zedan (2009)
Computer Science and Information Systems
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Woolbright, David, Zanev, Vladimir, Rogers, Neal (2014)
Serdica Journal of Computing
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This paper describes a PC-based mainframe computer emulator called VisibleZ and its use in teaching mainframe Computer Organization and Assembly Programming classes. VisibleZ models IBM’s z/Architecture and allows direct interpretation of mainframe assembly language object code in a graphical user interface environment that was developed in Java. The VisibleZ emulator acts as an interactive visualization tool to simulate enterprise computer architecture. The provided architectural...
Đorđe Kadijević, Lenni Haapasalo, Jozef Hvorecky (2005)
The Teaching of Mathematics
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