Displaying similar documents to “Physicality of Soul, Физика на Душа, Fisic an Anama”

Lacan and probability.

Clero, Jean-Pierre (2008)

Journal Électronique d'Histoire des Probabilités et de la Statistique [electronic only]

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Modern Trends in the Automatic Generation of Content for Video Games

Bontchev, Boyan (2016)

Serdica Journal of Computing

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Attractive and realistic content has always played a crucial role in the penetration and popularity of digital games, virtual environments, and other multimedia applications. Procedural content generation enables the automatization of production of any type of game content including not only landscapes and narratives but also game mechanics and generation of whole games. The article offers a comparative analysis of the approaches to automatic generation of content for video games proposed...

The problem of Waldegrave.

Bellhouse, David (2007)

Journal Électronique d'Histoire des Probabilités et de la Statistique [electronic only]

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Design of a Participatory Decision Making Agent Architecture Based on Argumentation and Influence Function – Application to a Serious Game about Biodiversity Conservation

Alessandro Sordoni, Jean-Pierre Briot, Isabelle Alvarez, Eurico Vasconcelos, Marta de Azevedo Irving, Gustavo Melo (2010)

RAIRO - Operations Research

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This paper addresses an ongoing experience in the design of an artificial agent taking decisions and combining them with the decisions taken by human agents. The context is a serious game research project, aimed at computer-based support for participatory management of protected areas (and more specifically national parks) in order to promote biodiversity conservation and social inclusion. Its objective is to help various stakeholders (, environmentalist, tourism operator) to collectively...