One-pile misère Nim for three or more players.
Kelly, Annela R. (2006)
International Journal of Mathematics and Mathematical Sciences
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Kelly, Annela R. (2006)
International Journal of Mathematics and Mathematical Sciences
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Mesdal, G.A., Ottaway, P. (2007)
Integers
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Pedro Mariano, Luís Correia (2015)
International Journal of Applied Mathematics and Computer Science
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We analyse Give and Take, a multi-stage resource sharing game to be played between two players. The payoff is dependent on the possession of an indivisible and durable resource, and in each stage players may either do nothing or, depending on their roles, give the resource or take it. Despite these simple rules, we show that this game has interesting complex dynamics. Unique to Give and Take is the existence of multiple Pareto optimal profiles that can also be Nash equilibria, and a...
Hans Keiding (2006)
Banach Center Publications
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The aspiration core of a TU game was introduced by Bennett [1] as a payoff vector which is undominated and achievable in the sense that each player belongs to a coalition which can obtain the specified payoff for its members, and which minimizes the distance to the set of aggregate feasible payoffs among all such payoff vectors. In the paper a set of axioms is proposed which characterize the aspiration core, which may be considered as an extension of the core to a much larger set of...
Andrzej Młodak (2007)
Applicationes Mathematicae
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We prove new axiomatizations of the Shapley value and the Banzhaf value, defined on the class of nonnegative constant-sum games with nonzero worth of the grand coalition as well as on nonnegative bilateral games with nonzero worth of the grand coalition. A characteristic feature of the latter class of cooperative games is that for such a game any coalition and its complement in the set of all players have the same worth. The axiomatizations are then generalized to the entire class of...
B. Florkiewicz (1969)
Applicationes Mathematicae
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S. Trybuła (1991)
Applicationes Mathematicae
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Larsson, Urban (2009)
Integers
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Witold Rzymowski
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CONTENTSIntroduction...........................................................................51. Preliminaries.....................................................................6 1.1. Notation........................................................................6 1.2. Control systems. Strategies..........................................72. Main lemma......................................................................93. Avoidance of many pursuers..........................................14 3.1....
J. M. Lasry, J. M. Morel, S. Solimini (1989)
Revista Matemática de la Universidad Complutense de Madrid
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We give a formalization of the ?knowledge games? which allows to study their decidability and convergence as a problem of mathematics. Our approach is based on a metalemma analogous to those of Von Neumann and Morgenstern at the beginning of Game Theory. We are led to definitions which characterize the knowledge games as objects is standard set theory. We then study rigorously the most classical knowledge games and, although we also prove that the ?common knowledge? in these games may...
Stanisław Trybuła (1991)
Applicationes Mathematicae
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Aleksandra Fostikov (2006)
Review of the National Center for Digitization
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Rafael Amer, José Miguel Giménez (2009)
RAIRO - Operations Research
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Two games are inseparable by semivalues if both games obtain the same allocation whatever semivalue is considered. The problem of separability by semivalues reduces to separability from the null game. For four or more players, the vector subspace of games inseparable from the null game by semivalues contains games different to zero-game. Now, for five or more players, the consideration of a priori coalition blocks in the player set allows us to reduce in a significant way the dimension...