Displaying similar documents to “On knowledge games.”

Analysis and improvement attempt of prof. Alan Fowler's negotiation game

Jakub Jan Golik (2018)

Annales Universitatis Paedagogicae Cracoviensis | Studia ad Didacticam Mathematicae Pertinentia

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The main goal of the following article is to design an improved version of the negotiation game created by prof. Alan Fowler (Fowler, 1997). I have tried to achieve this by constructing four separate versions of the game which represent different approaches while preserving rules, chosen basic technical assumptions and the simplicity of the base game. Each version of the game is supposed to i.a. make it less obvious, create new negotiation possibilities (including potential cooperation),...

An axiomatization of the aspiration core

Hans Keiding (2006)

Banach Center Publications

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The aspiration core of a TU game was introduced by Bennett [1] as a payoff vector which is undominated and achievable in the sense that each player belongs to a coalition which can obtain the specified payoff for its members, and which minimizes the distance to the set of aggregate feasible payoffs among all such payoff vectors. In the paper a set of axioms is proposed which characterize the aspiration core, which may be considered as an extension of the core to a much larger set of...

Some values for constant-sum and bilateral cooperative games

Andrzej Młodak (2007)

Applicationes Mathematicae

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We prove new axiomatizations of the Shapley value and the Banzhaf value, defined on the class of nonnegative constant-sum games with nonzero worth of the grand coalition as well as on nonnegative bilateral games with nonzero worth of the grand coalition. A characteristic feature of the latter class of cooperative games is that for such a game any coalition and its complement in the set of all players have the same worth. The axiomatizations are then generalized to the entire class of...

The Give and Take game: Analysis of a resource sharing game

Pedro Mariano, Luís Correia (2015)

International Journal of Applied Mathematics and Computer Science

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We analyse Give and Take, a multi-stage resource sharing game to be played between two players. The payoff is dependent on the possession of an indivisible and durable resource, and in each stage players may either do nothing or, depending on their roles, give the resource or take it. Despite these simple rules, we show that this game has interesting complex dynamics. Unique to Give and Take is the existence of multiple Pareto optimal profiles that can also be Nash equilibria, and a...