Displaying similar documents to “Cumulative processes in basketball games”

Risk-sensitive Markov stopping games with an absorbing state

Jaicer López-Rivero, Rolando Cavazos-Cadena, Hugo Cruz-Suárez (2022)

Kybernetika

Similarity:

This work is concerned with discrete-time Markov stopping games with two players. At each decision time player II can stop the game paying a terminal reward to player I, or can let the system to continue its evolution. In this latter case player I applies an action affecting the transitions and entitling him to receive a running reward from player II. It is supposed that player I has a no-null and constant risk-sensitivity coefficient, and that player II tries to minimize the utility...

Parrondo's paradox.

Berresford, Geoffrey C., Rockett, Andrew M. (2003)

International Journal of Mathematics and Mathematical Sciences

Similarity:

Denumerable Markov stopping games with risk-sensitive total reward criterion

Manuel A. Torres-Gomar, Rolando Cavazos-Cadena, Hugo Cruz-Suárez (2024)

Kybernetika

Similarity:

This paper studies Markov stopping games with two players on a denumerable state space. At each decision time player II has two actions: to stop the game paying a terminal reward to player I, or to let the system to continue it evolution. In this latter case, player I selects an action affecting the transitions and charges a running reward to player II. The performance of each pair of strategies is measured by the risk-sensitive total expected reward of player I. Under mild continuity...

Some remarks on equilibria in semi-Markov games

Andrzej Nowak (2000)

Applicationes Mathematicae

Similarity:

This paper is a first study of correlated equilibria in nonzero-sum semi-Markov stochastic games. We consider the expected average payoff criterion under a strong ergodicity assumption on the transition structure of the games. The main result is an extension of the correlated equilibrium theorem proven for discounted (discrete-time) Markov games in our joint paper with Raghavan. We also provide an existence result for stationary Nash equilibria in the limiting average payoff semi-Markov...

Markov stopping games with an absorbing state and total reward criterion

Rolando Cavazos-Cadena, Luis Rodríguez-Gutiérrez, Dulce María Sánchez-Guillermo (2021)

Kybernetika

Similarity:

This work is concerned with discrete-time zero-sum games with Markov transitions on a denumerable space. At each decision time player II can stop the system paying a terminal reward to player I, or can let the system to continue its evolution. If the system is not halted, player I selects an action which affects the transitions and receives a running reward from player II. Assuming the existence of an absorbing state which is accessible from any other state, the performance of a pair...

Large games with only small players and finite strategy sets

Andrzej Wieczorek (2004)

Applicationes Mathematicae

Similarity:

Large games of kind considered in the present paper (LSF-games) directly generalize the usual concept of n-matrix games; the notion is related to games with a continuum of players and anonymous games with finitely many types of players, finitely many available actions and distribution dependent payoffs; however, there is no need to introduce a distribution on the set of types. Relevant features of equilibrium distributions are studied by means of fixed point, nonlinear complementarity...

Approximations of dynamic Nash games with general state and action spaces and ergodic costs for the players

Tomasz Bielecki (1997)

Applicationes Mathematicae

Similarity:

The purpose of this paper is to prove existence of an ε -equilib- rium point in a dynamic Nash game with Borel state space and long-run time average cost criteria for the players. The idea of the proof is first to convert the initial game with ergodic costs to an ``equivalent" game endowed with discounted costs for some appropriately chosen value of the discount factor, and then to approximate the discounted Nash game obtained in the first step with a countable state space game for which...