Displaying similar documents to “A game of timing with k noisy and n silent actions versus one noisy action”

Large games with only small players and finite strategy sets

Andrzej Wieczorek (2004)

Applicationes Mathematicae

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Large games of kind considered in the present paper (LSF-games) directly generalize the usual concept of n-matrix games; the notion is related to games with a continuum of players and anonymous games with finitely many types of players, finitely many available actions and distribution dependent payoffs; however, there is no need to introduce a distribution on the set of types. Relevant features of equilibrium distributions are studied by means of fixed point, nonlinear complementarity...

Large games with only small players and strategy sets in Euclidean spaces

Andrzej Wieczorek (2005)

Applicationes Mathematicae

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The games of type considered in the present paper (LSE-games) extend the concept of LSF-games studied by Wieczorek in [2004], both types of games being related to games with a continuum of players. LSE-games can be seen as anonymous games with finitely many types of players, their action sets included in Euclidean spaces and payoffs depending on a player's own action and finitely many integral characteristics of distributions of the players' (of all types) actions. We prove the existence...

The Give and Take game: Analysis of a resource sharing game

Pedro Mariano, Luís Correia (2015)

International Journal of Applied Mathematics and Computer Science

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We analyse Give and Take, a multi-stage resource sharing game to be played between two players. The payoff is dependent on the possession of an indivisible and durable resource, and in each stage players may either do nothing or, depending on their roles, give the resource or take it. Despite these simple rules, we show that this game has interesting complex dynamics. Unique to Give and Take is the existence of multiple Pareto optimal profiles that can also be Nash equilibria, and a...

Approximations of dynamic Nash games with general state and action spaces and ergodic costs for the players

Tomasz Bielecki (1997)

Applicationes Mathematicae

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The purpose of this paper is to prove existence of an ε -equilib- rium point in a dynamic Nash game with Borel state space and long-run time average cost criteria for the players. The idea of the proof is first to convert the initial game with ergodic costs to an ``equivalent" game endowed with discounted costs for some appropriately chosen value of the discount factor, and then to approximate the discounted Nash game obtained in the first step with a countable state space game for which...

Analysis and improvement attempt of prof. Alan Fowler's negotiation game

Jakub Jan Golik (2018)

Annales Universitatis Paedagogicae Cracoviensis | Studia ad Didacticam Mathematicae Pertinentia

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The main goal of the following article is to design an improved version of the negotiation game created by prof. Alan Fowler (Fowler, 1997). I have tried to achieve this by constructing four separate versions of the game which represent different approaches while preserving rules, chosen basic technical assumptions and the simplicity of the base game. Each version of the game is supposed to i.a. make it less obvious, create new negotiation possibilities (including potential cooperation),...

Method of construction of the evasion strategy for differential games with many pursuers

Witold Rzymowski

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CONTENTSIntroduction...........................................................................51. Preliminaries.....................................................................6 1.1. Notation........................................................................6 1.2. Control systems. Strategies..........................................72. Main lemma......................................................................93. Avoidance of many pursuers..........................................14 3.1....