On the directability of automata
This paper establishes computational equivalence of two seemingly unrelated concepts: linear conjunctive grammars and trellis automata. Trellis automata, also studied under the name of one-way real-time cellular automata, have been known since early 1980s as a purely abstract model of parallel computers, while linear conjunctive grammars, introduced a few years ago, are linear context-free grammars extended with an explicit intersection operation. Their equivalence implies the equivalence of several...
This paper establishes computational equivalence of two seemingly unrelated concepts: linear conjunctive grammars and trellis automata. Trellis automata, also studied under the name of one-way real-time cellular automata, have been known since early 1980s as a purely abstract model of parallel computers, while linear conjunctive grammars, introduced a few years ago, are linear context-free grammars extended with an explicit intersection operation. Their equivalence implies the equivalence of several...
We investigate the complexity of languages described by some expressions containing shuffle operator and intersection. We show that deciding whether the shuffle of two words has a nonempty intersection with a regular set (or fulfills some regular pattern) is NL-complete. Furthermore we show that the class of languages of the form , with a shuffle language and a regular language , contains non-semilinear languages and does not form a family of mildly context- sensitive languages.
We investigate the complexity of languages described by some expressions containing shuffle operator and intersection. We show that deciding whether the shuffle of two words has a nonempty intersection with a regular set (or fulfills some regular pattern) is NL-complete. Furthermore we show that the class of languages of the form , with a shuffle language L and a regular language R, contains non-semilinear languages and does not form a family of mildly context- sensitive languages.
Threshold languages, which are the (k/(k–1))+-free languages over k-letter alphabets with k ≥ 5, are the minimal infinite power-free languages according to Dejean's conjecture, which is now proved for all alphabets. We study the growth properties of these languages. On the base of obtained structural properties and computer-assisted studies we conjecture that the growth rate of complexity of the threshold language over k letters tends to a constant as k tends to infinity.
We study hardness of approximating several minimaximal and maximinimal NP-optimization problems related to the minimum linear ordering problem (MINLOP). MINLOP is to find a minimum weight acyclic tournament in a given arc-weighted complete digraph. MINLOP is APX-hard but its unweighted version is polynomial time solvable. We prove that MIN-MAX-SUBDAG problem, which is a generalization of MINLOP and requires to find a minimum cardinality maximal acyclic subdigraph of a given digraph, is, however,...
We study hardness of approximating several minimaximal and maximinimal NP-optimization problems related to the minimum linear ordering problem (MINLOP). MINLOP is to find a minimum weight acyclic tournament in a given arc-weighted complete digraph. MINLOP is APX-hard but its unweighted version is polynomial time solvable. We prove that MIN-MAX-SUBDAG problem, which is a generalization of MINLOP and requires to find a minimum cardinality maximal acyclic subdigraph of a given digraph, is, however,...
We introduce a type of isomorphism among strategic games that we call local isomorphism. Local isomorphisms is a weaker version of the notions of strong and weak game isomorphism introduced in [J. Gabarro, A. Garcia and M. Serna, Theor. Comput. Sci. 412 (2011) 6675–6695]. In a local isomorphism it is required to preserve, for any player, the player’s preferences on the sets of strategy profiles that differ only in the action selected by this player. We show that the game isomorphism problem for...
A real number x is called Δ20 if its binary expansion corresponds to a Δ20-set of natural numbers. Such reals are just the limits of computable sequences of rational numbers and hence also called computably approximable. Depending on how fast the sequences converge, Δ20-reals have different levels of effectiveness. This leads to various hierarchies of Δ20 reals. In this survey paper we summarize several recent developments related to such kind of hierarchies shown by the author and his collaborators. ...