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There is no complete axiom system for shuffle expressions

A. Szepietowski (2010)

RAIRO - Theoretical Informatics and Applications

In this paper we show that neither the set of all valid equations between shuffle expressions nor the set of schemas of valid equations is recursively enumerable. Thus, neither of the sets can be recursively generated by any axiom system.

Thread algebra for noninterference

Thuy Duong Vu (2009)

RAIRO - Theoretical Informatics and Applications - Informatique Théorique et Applications

Thread algebra is a semantics for recent object-oriented programming languages [J.A. Bergstra and M.E. Loots, J. Logic Algebr. Program. 51 (2002) 125–156; J.A. Bergstra and C.A. Middelburg, Formal Aspects Comput. (2007)] such as C# and Java. This paper shows that thread algebra provides a process-algebraic framework for reasoning about and classifying various standard notions of noninterference, an important property in secure information flow. We will take the noninterference property given by...

Thread algebra for noninterference

Thuy Duong Vu (2008)

RAIRO - Theoretical Informatics and Applications

Thread algebra is a semantics for recent object-oriented programming languages [J.A. Bergstra and M.E. Loots, J. Logic Algebr. Program.51 (2002) 125–156; J.A. Bergstra and C.A. Middelburg, Formal Aspects Comput. (2007)] such as C# and Java. This paper shows that thread algebra provides a process-algebraic framework for reasoning about and classifying various standard notions of noninterference, an important property in secure information flow. We will take the noninterference property given...

Three generators for minimal writing-space computations

Serge Burckel, Marianne Morillon (2010)

RAIRO - Theoretical Informatics and Applications

We construct, for each integer n, three functions from {0,1}n to {0,1} such that any boolean mapping from {0,1}n to {0,1}n can be computed with a finite sequence of assignations only using the n input variables and those three functions.

Three notes on the complexity of model checking fixpoint logic with chop

Martin Lange (2007)

RAIRO - Theoretical Informatics and Applications

This paper analyses the complexity of model checking fixpoint logic with Chop – an extension of the modal μ-calculus with a sequential composition operator. It uses two known game-based characterisations to derive the following results: the combined model checking complexity as well as the data complexity of FLC are EXPTIME-complete. This is already the case for its alternation-free fragment. The expression complexity of FLC is trivially P-hard and limited from above by the complexity of solving...

Threshold Circuits for Iterated Matrix Product and Powering

Carlo Mereghetti, Beatrice Palano (2010)

RAIRO - Theoretical Informatics and Applications

The complexity of computing, via threshold circuits, the iterated product and powering of fixed-dimension k × k matrices with integer or rational entries is studied. We call these two problems 𝖨𝖬𝖯 𝗄 and 𝖬𝖯𝖮𝖶 𝗄 , respectively, for short. We prove that: (i) For k 2 , 𝖨𝖬𝖯 𝗄 does not belong to TC 0 , unless TC 0 = NC 1 .newline (ii) For stochastic matrices : 𝖨𝖬𝖯 2 belongs to TC 0 while, for k 3 , 𝖨𝖬𝖯 𝗄 does not belong to TC 0 , unless TC 0 = NC 1 . (iii) For any k, 𝖬𝖯𝖮𝖶 𝗄 belongs to TC 0 .

Time and space complexity of reversible pebbling

Richard Královič (2004)

RAIRO - Theoretical Informatics and Applications - Informatique Théorique et Applications

This paper investigates one possible model of reversible computations, an important paradigm in the context of quantum computing. Introduced by Bennett, a reversible pebble game is an abstraction of reversible computation that allows to examine the space and time complexity of various classes of problems. We present a technique for proving lower and upper bounds on time and space complexity for several types of graphs. Using this technique we show that the time needed to achieve optimal space for...

Time and space complexity of reversible pebbling

Richard Královič (2010)

RAIRO - Theoretical Informatics and Applications

This paper investigates one possible model of reversible computations, an important paradigm in the context of quantum computing. Introduced by Bennett, a reversible pebble game is an abstraction of reversible computation that allows to examine the space and time complexity of various classes of problems. We present a technique for proving lower and upper bounds on time and space complexity for several types of graphs. Using this technique we show that the time needed to achieve optimal space for...

Timed Petri-net based formulation and an algorithm for the optimal scheduling of batch plants

Tianlong Gu, Parisa Bahri, Guoyong Cai (2003)

International Journal of Applied Mathematics and Computer Science

The effective scheduling of operations in batch plants has a great potential for high economic returns, in which the formulation and an optimal solution algorithm are the main issues of study. Petri nets have proven to be a promising technique for solving many difficult problems associated with the modelling, formal analysis, design and coordination control of discrete-event systems. One of the major advantages of using a Petri-net model is that the same model can be used for the analysis of behavioural...

Topological automata

Hartmut Ehrig, Wolfgang Kühnel (1974)

RAIRO - Theoretical Informatics and Applications - Informatique Théorique et Applications

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