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A hybrid evolutionary approach to intelligent system design.

Amr Badr, Ibrahim Farag, Saad Eid (1999)

Mathware and Soft Computing

The problem of developing a general methodology for system design has always been demanding. For this purpose, an evolutionary algorithm, adapted with design-specific representation data structures is devised. The representation modeling the system to be designed, is composed of three levels of abstraction: the first, is an 'abstract brain' layer - mainly a number of competing finite state machines, which in turn control the second level composed of fuzzy Petri nets; the third level constitutes...

A language for expressing fuzzy temporal rules.

Purificación Cariñena, Alberto Bugarín, Manuel Mucientes, Senén Barro (2000)

Mathware and Soft Computing

This paper deals with the formal description of what we call Fuzzy Temporal Propositions: propositions with explicitly expressed information of a temporal type. The set of syntactic rules that make a grammar up for defining a language for this kind of propositions is presented. For some of the rules, examples that illustrate the expressive power of this type of knowledge representation are introduced. Semantic criteria and definitions are also introduced through examples in order to show how intuitive...

A little more about morphic Sturmian words

Isabelle Fagnot (2006)

RAIRO - Theoretical Informatics and Applications

Among Sturmian words, some of them are morphic, i.e. fixed point of a non-identical morphism on words. Berstel and Séébold (1993) have shown that if a characteristic Sturmian word is morphic, then it can be extended by the left with one or two letters in such a way that it remains morphic and Sturmian. Yasutomi (1997) has proved that these were the sole possible additions and that, if we cut the first letters of such a word, it didn't remain morphic. In this paper, we give an elementary and combinatorial...

A Lower Bound For Reversible Automata

Pierre-Cyrille Héam (2010)

RAIRO - Theoretical Informatics and Applications

A reversible automaton is a finite automaton in which each letter induces a partial one-to-one map from the set of states into itself. We solve the following problem proposed by Pin. Given an alphabet A, does there exist a sequence of languages Kn on A which can be accepted by a reversible automaton, and such that the number of states of the minimal automaton of Kn is in O(n), while the minimal number of states of a reversible automaton accepting Kn is in O(ρn) for some ρ > 1? We give...

A Markovian concurrency measure

Dominique Geniet, René Schott, Loÿs Thimonier (1996)

RAIRO - Theoretical Informatics and Applications - Informatique Théorique et Applications

A mathematical framework for learning and adaption: (generalized) random systems with complete connections.

Ulrich Herkenrath, Radu Theodorescu (1981)

Trabajos de Estadística e Investigación Operativa

The aim of this paper is to show that the theory of (generalized) random systems with complete connection may serve as a mathematical framework for learning and adaption. Chapter 1 is of an introductory nature and gives a general description of the problems with which one is faced. In Chapter 2 the mathematical model and some results about it are explained. Chapter 3 deals with special learning and adaption models.

A modified standard embedding for linear complementarity problems

Sira Allende Allonso, Jürgen Guddat, Dieter Nowack (2004)

Kybernetika

We propose a modified standard embedding for solving the linear complementarity problem (LCP). This embedding is a special one-parametric optimization problem P ( t ) , t [ 0 , 1 ] . Under the conditions (A3) (the Mangasarian–Fromovitz Constraint Qualification is satisfied for the feasible set M ( t ) depending on the parameter t ), (A4) ( P ( t ) is Jongen–Jonker– Twilt regular) and two technical assumptions, (A1) and (A2), there exists a path in the set of stationary points connecting the chosen starting point for P ( 0 ) with a certain...

A morphic approach to combinatorial games : the Tribonacci case

Eric Duchêne, Michel Rigo (2008)

RAIRO - Theoretical Informatics and Applications - Informatique Théorique et Applications

We propose a variation of Wythoff’s game on three piles of tokens, in the sense that the losing positions can be derived from the Tribonacci word instead of the Fibonacci word for the two piles game. Thanks to the corresponding exotic numeration system built on the Tribonacci sequence, deciding whether a game position is losing or not can be computed in polynomial time.

A morphic approach to combinatorial games: the Tribonacci case

Eric Duchêne, Michel Rigo (2007)

RAIRO - Theoretical Informatics and Applications

We propose a variation of Wythoff's game on three piles of tokens, in the sense that the losing positions can be derived from the Tribonacci word instead of the Fibonacci word for the two piles game. Thanks to the corresponding exotic numeration system built on the Tribonacci sequence, deciding whether a game position is losing or not can be computed in polynomial time.

A new algebraic invariant for weak equivalence of sofic subshifts

Laura Chaubard, Alfredo Costa (2008)

RAIRO - Theoretical Informatics and Applications

It is studied how taking the inverse image by a sliding block code affects the syntactic semigroup of a sofic subshift. The main tool are ζ-semigroups, considered as recognition structures for sofic subshifts. A new algebraic invariant is obtained for weak equivalence of sofic subshifts, by determining which classes of sofic subshifts naturally defined by pseudovarieties of finite semigroups are closed under weak equivalence. Among such classes are the classes of almost finite type subshifts...

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