A discrete contact model for crowd motion
The aim of this paper is to develop a crowd motion model designed to handle highly packed situations. The model we propose rests on two principles: we first define a spontaneous velocity which corresponds to the velocity each individual would like to have in the absence of other people. The actual velocity is then computed as the projection of the spontaneous velocity onto the set of admissible velocities (i.e. velocities which do not violate the non-overlapping constraint). We describe here...