A sufficient condition for the convexity of the area of an isoptic curve of an oval
Consider games where players wish to minimize the cost to reach some state. A subgame-perfect Nash equilibrium can be regarded as a collection of optimal paths on such games. Similarly, the well-known state-labeling algorithm used in model checking can be viewed as computing optimal paths on a Kripke structure, where each path has a minimum number of transitions. We exploit these similarities in a common generalization of extensive games and Kripke structures that we name “graph games”. By extending...
This paper is a contribution to the general tiling problem for the hyperbolic plane. It is an intermediary result between the result obtained by R. Robinson [Invent. Math.44 (1978) 259–264] and the conjecture that the problem is undecidable.