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Juegos sobre conjuntos finitos sin estructura.

Noemí Zoroa Alonso (1988)

Trabajos de Investigación Operativa

En este trabajo estudiamos algunos juegos en los que las estrategias son subconjuntos de un conjunto finito y la función de pago depende de los cardinales de dichas estrategias.Para resolver estos juegos resolvemos previamente un juego auxiliar.Presentamos un esquema que muestra la relación de dependencia que existe entre los juegos tratados.

Lacan and probability.

Clero, Jean-Pierre (2008)

Journal Électronique d'Histoire des Probabilités et de la Statistique [electronic only]

Large games with only small players and finite strategy sets

Andrzej Wieczorek (2004)

Applicationes Mathematicae

Large games of kind considered in the present paper (LSF-games) directly generalize the usual concept of n-matrix games; the notion is related to games with a continuum of players and anonymous games with finitely many types of players, finitely many available actions and distribution dependent payoffs; however, there is no need to introduce a distribution on the set of types. Relevant features of equilibrium distributions are studied by means of fixed point, nonlinear complementarity and constrained...

Large games with only small players and strategy sets in Euclidean spaces

Andrzej Wieczorek (2005)

Applicationes Mathematicae

The games of type considered in the present paper (LSE-games) extend the concept of LSF-games studied by Wieczorek in [2004], both types of games being related to games with a continuum of players. LSE-games can be seen as anonymous games with finitely many types of players, their action sets included in Euclidean spaces and payoffs depending on a player's own action and finitely many integral characteristics of distributions of the players' (of all types) actions. We prove the existence of equilibria...

Linear complementarity problems and bi-linear games

Gokulraj Sengodan, Chandrashekaran Arumugasamy (2020)

Applications of Mathematics

In this paper, we define bi-linear games as a generalization of the bimatrix games. In particular, we generalize concepts like the value and equilibrium of a bimatrix game to the general linear transformations defined on a finite dimensional space. For a special type of 𝐙 -transformation we observe relationship between the values of the linear and bi-linear games. Using this relationship, we prove some known classical results in the theory of linear complementarity problems for this type of 𝐙 -transformations....

Linear-quadratic differential games: from finite to infinite dimension

Michel C. Delfour (2008)

Applicationes Mathematicae

The object of this paper is the generalization of the pioneering work of P. Bernhard [J. Optim. Theory Appl. 27 (1979)] on two-person zero-sum games with a quadratic utility function and linear dynamics. It relaxes the semidefinite positivity assumption on the matrices in front of the state in the utility function and introduces affine feedback strategies that are not necessarily L²-integrable in time. It provides a broad conceptual review of recent results in the finite-dimensional case for which...

Market clearing price and equilibria of the progressive second price mechanism

Patrick Maillé (2007)

RAIRO - Operations Research


The Progressive Second Price mechanism (PSP), recently introduced by Lazar and Semret to share an infinitely-divisible resource among users through pricing, has been shown to verify very interesting properties. Indeed, the incentive compatibility property of that scheme, and the convergence to an efficient resource allocation where established, using the framework of Game Theory. Therefore, that auction-based allocation and pricing scheme seems particularly well-suited to solve congestion problems...

Markov stopping games with an absorbing state and total reward criterion

Rolando Cavazos-Cadena, Luis Rodríguez-Gutiérrez, Dulce María Sánchez-Guillermo (2021)

Kybernetika

This work is concerned with discrete-time zero-sum games with Markov transitions on a denumerable space. At each decision time player II can stop the system paying a terminal reward to player I, or can let the system to continue its evolution. If the system is not halted, player I selects an action which affects the transitions and receives a running reward from player II. Assuming the existence of an absorbing state which is accessible from any other state, the performance of a pair of decision...

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